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Sanchez Quote

ユーザー Szark の写真

A new article from Gamasutra has a quote from Ricardo Sanchez about the reasons behind MOUL's cancellation:

In the end, Sanchez says, there simply didn't appear to be a growth opportunity there. "It was doing okay; it would have continued to do okay. But we weren't going to be able to financially support it to create enough content to make it a fabulous game."

For the full article, follow the link.

Translation Note: The 英語 version of this content is being displayed because the 日本語 translation is unavailable.
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Shimmerillion

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